Tuesday, 3 March 2009

I'm On CLOUD nine...

As the cheesy tagline states, this post will specifically focus on how i came to tackle the clouds.

Just a quick run through, i drew the clouds very roughly, for my template and started to colour

them with photoshop.


Next i used the smudge tool to bring out the line features to really bring out the character in the clouds.
I remain to keep the look very cartoony, because i didn't want to lose the sense of animation in the piece and is something that would appeal to younger viewers (teenager/younger children)






To my right, is just a blue background in which the clouds willing be passing through from. Kept simple, with simple tones of sky blue and the hint of navy.

Monday, 2 March 2009

SCENE 2-3....

SCENE 2-3:- EMERGING LEAVES - N CUBE

This here is the final layout and structure of scene 2-3 put together. It has come a long way trying to put these elements into the scenes but has worked well in the end. The idea intentionally was when the leaves separate from each other, it reveals a whole new scene, which opens up to the N cube sculpture. I didn't want any scenes to be so obvious, but still include some sort of element of suprise.

BackGround LoGo




For scene 2, as the n cube model appears on screen, i realised that the background looked alittle bare, and needed some element to bring the model alive. So it got me thinking back, to the visit i made at the museum. I could use the logo (above) and duplicate it several times, lining them up in a diagonal line, finished off with a grey scale image. This is so that the background doesn't over power the main feature which is the cube of the scene.

Sunday, 1 March 2009

Rhino...Its THREE

1st Running Cycle Test Of Rhino

As it states in the title, the first test experiment of the rhino running cycle. taking my drawings as reference to produce the animation, i drew the rhino's feet down and lifting up, to achieve the run and as i incorporated the drawings in final-cut i just added in between frames to increase cycle and make it to a much smoother result.



I think to improve on this test, i will need to add more frames in between, before the animal takes off and it makes before impact/comtact to the ground...some pointers i'm going to work on.

Part 2...To The Rhino

Shown here are the drawings brought to life with some colour. I chose to texture them using photo shop, clearly because i am alot more confident with the software, also i was able to blend colours and achieve great tonal results whislt changing the brightness and contrast, using the "Smudge" tool.



Rhino image after take off, both feets off the ground, with added dash lines to increase emphasism on impact take off.

Rhino image before take off. Both feet firmly making contact on ground & both feet drawn and aligh in position already to animate run.

Its RhinO...!!!!!

The First Stages Of Building This Fella...

This drawing was brought as the final picture through many, many research on rhinoes and alot of concept drawings. I wanted recreate a sense of realism to the animal so that it would look very effective on the editing process.

Also a few touches on style of drawing and interpretation to the creature. I increase the size of his hump, extended, broader shoulders. Gave him more of a "rabbit ear" effect and finished with a mishaped horn. That's it to the completed rhino design.

Saturday, 28 February 2009

Progress Report...

Today was a good day, i was able to test and render out two more scenes to my footage, which i am quite happy about. Through the comments made on the two test videos i ve uploaded, I know how i can improve on the scenes and what needs to be looked into a little more.

Also i just continued to do a little more with my drawings, yet again playing about with differents mediums.

...thats all for now,bye