Texture & Colour Experimentation.
After the outer body structure of the arches, the fun part was playing with the colour. I wanted to stick with the appropriate textures and colours such as tones of yellow and brown to not lose the realism of the feature.
Below are a selection of experiments with different tonal shading's using all sorts of filters on photoshop. for the first attempt, i just followed the lines i drew on my sketch and painted over them one by one. For the result, i personally didn't like the way it looked. The stripped colours just didn't compliment with the features, and just looked awful.
Second (below) is another texture test, but using the spray tool with a mixture of the same colours shown above. This is an improvement to the first, more mixture in colour. But however, i am still not happy in the way in looks or the way it stands out. Needs more work.

The third one is a major improvement from the two above. As i was playing about with photo shop, i came across a tool called "colour burn" and clearly all it does is darkens the existing colour on the page and more or less burns it, desaturating the colour.
This was definately a thumbs up, because i was able to bring out the different tones in the yellows and browns and some shadow and depth to the piece.

Stage 4:- Final outcome of arches put together
So here after all the colour testing, i ending up going with this look, all it took to complete the arches was mirror the existing arch drawn already and connecting them together side by side.
Next i just merged the layers to one, and duplicated several decreasing the size and positioning as i am going down.

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