The n cube model started out from a basic cube polygon on maya.Basically once i had the basic shape, i attached each vertices's to the appropriate edge and just deleted any unwanted faces to slowly build the N shape i desired. As simple as that !!!!
For the sculpture stand, yet again done on maya. I started with a cylinder polygon and shorten the size whilst widening the diameter to a reasonable size i was happy with.
After that I highlighted the inner face of the cylinder and just extruded up, recreating another cylinder but smaller in size. Finally the pole was again another cylinder but this time smaller in width, and narrower in size.
Here are just print screen images of the process taking place.

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